Great Sword
A deliberate weapon built around positioning, charged attacks, and committing to the right opening.
Open weapon guide →Weapon 02 · MediumLong Sword
A mobile technical weapon that rewards rhythm, awareness, and well-timed defensive counters.
Open weapon guide →Weapon 03 · EasySword & Shield
A responsive all-rounder with quick attacks, useful item access, and room for advanced play.
Open weapon guide →Weapon 04 · EasyDual Blades
Rapid close-range attacks powered by careful stamina management and relentless repositioning.
Open weapon guide →Weapon 05 · EasyHammer
A straightforward but expressive weapon focused on head pressure, charge timing, and knockdowns.
Open weapon guide →Weapon 06 · MediumHunting Horn
A team-friendly weapon that turns attack sequences into melodies without giving up direct damage.
Open weapon guide →Weapon 07 · MediumLance
A precise defensive weapon that stays close to a monster through blocks, counters, and short steps.
Open weapon guide →Weapon 08 · MediumGunlance
A shielded lance that mixes precise thrusts with explosive shelling and carefully managed reloads.
Open weapon guide →Weapon 09 · MediumSwitch Axe
A momentum weapon that alternates between mobile axe attacks and committed sword pressure.
Open weapon guide →Weapon 10 · HardCharge Blade
A layered transforming weapon that stores energy, powers its shield, and converts setup into burst damage.
Open weapon guide →Weapon 11 · MediumInsect Glaive
An agile staff paired with a Kinsect, rewarding extract upkeep and control of ground and air space.
Open weapon guide →Weapon 12 · MediumLight Bowgun
A fast ranged weapon whose strength comes from ammo planning, spacing, and adapting to the hunt.
Open weapon guide →Weapon 13 · MediumHeavy Bowgun
A slower firearm that trades mobility for powerful ammunition and methodical ranged damage.
Open weapon guide →Weapon 14 · HardBow
A stamina-intensive ranged weapon built around charge levels, precise spacing, and sustained pressure.
Open weapon guide →