Build knowledge

Armor skill library

Understand what a skill solves, which weapon plans can use it, and when the same slots should solve a different problem.

Exploration comfort

Intimidator

Reduces the chance that small monsters attack after noticing the hunter, making gathering and field maintenance less disruptive without changing large-monster aggression.

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Offense

Attack Boost

A direct offensive skill whose real value depends on level, build capacity, and current balance.

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Affinity

Critical Eye

Raises affinity and helps make critical-hit plans more consistent.

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Affinity

Weakness Exploit

Rewards accurate pressure on qualifying monster hit zones rather than general contact.

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Critical damage

Critical Boost

Improves the payoff of applicable critical hits but needs enough real affinity to matter.

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Weapon function

Focus

Supports charge or gauge behavior for compatible weapons; it is unrelated to Focus Mode.

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Stamina

Constitution

Reduces relevant stamina consumption and can stabilize dodge-heavy or stamina-driven loops.

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Stamina

Stamina Surge

Improves stamina recovery and shortens downtime between stamina-intensive actions.

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Defense

Guard

Changes the cost and reaction of compatible guarding, helping shield weapons maintain position.

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Defense

Guard Up

Allows compatible guards against certain attacks that otherwise require another response.

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Weapon function

Artillery

Supports compatible explosive or phial damage and should be chosen for a matching weapon plan.

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Affinity and stamina

Latent Power

An armor skill that raises affinity and reduces stamina depletion after its activation condition is met.

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