Core requirements
- Maintain a current weapon with strong general-purpose damage and usable sharpness.
- Use charge-time support only when it converts a real opening into a higher charge.
- Keep enough defense to practice tackle and positioning without every mistake ending the hunt.
Comfort layer
- Sharpness support if maintenance interrupts several openings.
- Evasion, health, or recovery support while learning.
- Resistance chosen for the current wall rather than every hunt.
Damage layer
- General raw and affinity effects with maintainable conditions.
- Critical-damage support after useful affinity is present.
- Conditional skills only when charged play activates them consistently.
Progression stages
Early story
Upgrade few branches and use mixed armor with defense plus one clearly useful skill.
Later story
Preserve sharpness and charge consistency while replacing low-defense pieces.
Post-story
Separate a comfort learning set from optimized matchup sets.
Substitution rules
- Replace an unavailable piece with the same functional category first.
- Take consistency or defense before an unreliable conditional effect.
- Re-check the full skill list after every decoration change.
How to test the build
- Can the set complete ten charged openings without disruptive sharpening?
- Does charge support increase charge level in a repeated opening?
- Can you survive the matchup attack you are learning?
Frequently asked questions
Is this Great Sword build current?
It is a planning framework and remains excluded from indexing until its equipment table is verified.
Do I need a perfect random talisman?
No. The listed baseline uses a craftable charm; random talismans are optional upgrades and require decoration adjustments.
Can I substitute unavailable equipment?
Yes. Preserve the build function—stamina, sharpness, affinity or required set bonus—before secondary damage skills.
Publication status
This planning framework is excluded from search indexing until its current-version equipment table, decoration assumptions and change log are verified.